Neste års klubbsaga

Skrevet av hildea tor 26/04 2018 - 07:05
Dungeon Fantasy Roleplaying Game av Steve Jackson Games

Lagt til 8/5: Forslaget ble enstemmig valgt på klubbkvelden 2/5, og blir dermed klubbsaga for høsten 2018/våren 2019.

Styret har fått inn ett forslag til klubbsaga:

What Lies Below

Roughly 20 players, roughly 40 sessions, one huge dungeon. Welcome to the megadungeon.

The dwarven city of Imdeb-Anil was thought lost to eternity when an angry god decided to drop a mountain on it some two or three thousand years ago. Adventurers searched for it anyways, of course, initially with the goal of rescuing any survivors and later with the goal of rescuing the vast wealth of the city. But for millennia, Godsrage Mountain has hidden Imdeb-Anil from the world. Until now…

At least, that’s what the rumors say. Apparently, ancient dwarven artifacts have been found in caves around the sleepy town of Portstown, at the foot of the Godsrage Mountain. They might be unrelated. Heck, it might well be another hoax. But adventurers are flocking to Portstown anyways, hoping to find a way down into the mountain to see what lies below. And to loot it. Thoroughly.

Or more likely die trying. There are fights you aren't ready for, traps you cannot defeat without a professional Thief, and the occasional unlucky roll. This is not DnD, with encounters matched to your level and more hit points every time you level up. You encounter what's currently there, whether or not it would be a fair fight. And even the toughest Knight can be slain in a single blow if a goblin gets him in the eye with a spear. This is the Dungeon Fantasy Role-Playing Game and its old school.

The Dungeon Fantasy Role-playing Game is “powered by GURPS”. That means it uses a streamlined version of GURPS rules, with faster paced battlemap based combat, massively simplified and streamlined character creation and advancement, and with everything ready to play out of the box. Everything that isn't about dungeon crawling has been stripped back as much as possible to leave more time for the important things in life: killing monsters and taking their stuff.

GMs: Magnus Ulstein & Torstein F. Selvik

System: Dungeon Fantasy Roleplaying Game

Campaign Type: Dungeon Fantasy (Monsters, traps, and puzzles in a single massive sprawling dungeo